Feature Differences from MaBiWeb

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Logitude
Posts: 142
Joined: June 28th, 2025, 8:15 am

Feature Differences from MaBiWeb

Post by Logitude »

  • Live update!
    • No more reloading pages to see moves. Now, when one player makes a move, everyone with the page up sees the change immediately.
    • This includes partial turns, so if you don't want to telegraph your plans, then think before you click, just as you would in person.
    • Now, in addition to selecting an individual player board, you can choose to follow to the board of the player whose turn it is.
  • Multi-move undo
    • As long as no other player makes a decision, and there's no card draw, you can undo to the beginning of that sequence.
    • For example, if all other players have passed, the current player can often make and undo all of their remaining actions for the round.
    • Great for Sun Tzu and Wardenclyffe Tower!
  • Indication of MOST but not ALL valid moves (sorry)
    • Anywhere you can click other than the progress board is highlighted, but not quite every move will be valid, like deploying or hiring an architect if you don't have enough stone.
    • I don't want to implement lookahead for all card effects, such as discounts like New Kingdom.
    • This means if I were to draw outlines around all moves the interface will accept, it would often highlight invalid moves.
    • This also means you can sometimes click invalid moves, and the interface will give you a message saying the move was invalid.
  • No mouse hovering for more information
    • This is partly to be more mobile friendly.
    • Some of the information that required hover is now always to the side of each board.
    • This means you can't hover over cards to see higher-resolution images.
    • I intend to add a zoom mode where you can click a magnifying glass symbol and then a card to zoom in.
  • Reminders of global effects
    • Now, as you hop from match to match, you don't have to search for whether any player has Pocahontas or an impending Terracotta Army.
    • Cards with global effects are listed on the page with player color borders. They are also clickable, and take you to the player board.
  • No personal notes (yet?)
    • I keep forgetting MaBiWeb had a personal notes tab for each match because I didn't use it.
    • I might implement that eventually.
  • No custom player color selections per match (yet?)
    • I might implement that eventually.
Kayser
Posts: 8
Joined: August 2nd, 2025, 10:20 am
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Re: Feature Differences from MaBiWeb

Post by Kayser »

Also
- No notebook
- No changing player colors per match (only global)

EDIT: OP updated
Last edited by Kayser on November 1st, 2025, 10:16 am, edited 1 time in total.
thwasu
Posts: 2
Joined: July 29th, 2025, 5:02 am

Re: Feature Differences from MaBiWeb

Post by thwasu »

From my point of view, personal notes would be very helpful if you play a lot of matches simultaneously
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