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Re: Change Log
Posted: March 26th, 2026, 7:58 am
by Logitude
I fixed a very bad scoring bug:
viewtopic.php?t=92
See the thread for matches that had different placements as a result.
Re: Change Log
Posted: March 28th, 2026, 7:35 am
by Logitude
I added some logging that was missing for deploying during the Entente Cordiale event, Japan and Persia placing their dynasty cards, and undeploying when replacing a building or military.
Re: Change Log
Posted: April 11th, 2026, 11:58 pm
by Logitude
When adding personal notes, it seems I didn't catch all of the places I needed to disable them for guests. That resulted in not being able to view matches without being logged in. Fixed.
Re: Change Log
Posted: April 25th, 2026, 9:23 am
by Logitude
I fixed a bug where events that cause players with least stability to go last or most stability to go first weren't properly clamping the stability values to a max of 15, and weren't taking into account Versailles.
Re: Change Log
Posted: May 31st, 2026, 4:48 pm
by Logitude
I decided to try ensuring that all move options provided to the players are valid. It turned out to not be too difficult or too slow. With that, I can reasonably highlight cards you're able to buy from the progress board without highlighting all of them.
I also tweaked the highlighted move outline a bit.
At this point, if the interface tells you you've made an invalid move, then that is a bug!
Re: Change Log
Posted: June 3rd, 2026, 7:19 pm
by Logitude
Emails from the site are now routed through Amazon SES:
viewtopic.php?t=99
Re: Change Log
Posted: July 13th, 2026, 6:21 am
by Logitude
Added a stats page.
viewtopic.php?t=104
Re: Change Log
Posted: July 13th, 2026, 2:02 pm
by Logitude
Added initial tournament support.
viewtopic.php?t=105
Re: Change Log
Posted: July 18th, 2026, 9:11 pm
by Logitude
Added forms for creating an managing tournaments.
Re: Change Log
Posted: July 25th, 2026, 3:01 am
by Logitude
Fixed a bug during war resolution with a war penalty of multiple types (due to Martin Luther) where you could choose to prevent losing more food than the war penalty included, thus giving you food at the expense of the war resource.