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House Rule: Card Draw Limits

Posted: November 1st, 2025, 2:22 pm
by Logitude
This is an optional house rule that can be toggled when creating a match.

The numbers in the boxes below give the maximum number of cards of that type you will see in a match with that many players:

Image

Example: In a 4-player match, the progress board will never start a round with more than 5 of any one type of card except buildings. It might have up to 7 buildings. It will have at most 3 wars.

This is to even out card distribution a bit.

These numbers are generous, meaning the progress board will still be fairly random in terms of types of cards present, often not even hitting one of the limits. This differs from the proposal on BGG, which has much stricter card limits. Those are based on the card distribution of the deck and those proposals try to make the limits proportional to that. I decided to base my numbers more on game balance, considering what cards are purchased at what rates. Also, the deck has way too many wars. What I ended up with is a fairly flat set of limits.

Here's a BGG thread on the subject: https://boardgamegeek.com/thread/115377 ... -all-cards

Re: House Rule: Card Draw Limits

Posted: November 3rd, 2025, 2:59 am
by ga683919
hi

Do u think this function's number can be somewhat adjustable?

Re: House Rule: Card Draw Limits

Posted: November 3rd, 2025, 3:11 am
by Logitude
I don't want to allow configuration. That means this house rule is all-or-nothing, and I can't change its values without invalidating matches that have already used it.

Part of the reason I don't want arbitrary numbers is that I made sure these numbers work with Victoria Falls. It turns out that for 6-player, it's possible with this house rule and Victoria Falls to draw every card in the Age 4 deck. It's not possible to need more than that. With different numbers, I would have to consider what to do in the case that the remaining cards in the deck can't fill the board given the limits.