Re: Weighted Card Draw
Posted: December 10th, 2025, 11:08 pm
I agree 100%. Well said!Logitude wrote: November 29th, 2025, 11:45 pm For me, I find games less fun when the cards fall in my lap or someone else's. Unless someone manages to defy the odds, I might remember the match more — as being less enjoyable.
I want difficult choices, like, "Is it better to go for a colony, a stability building, a military upgrade, a good advisor, or a good wonder first this round?" If the cards offer a bunch of one thing and one of another, then I buy the one, without the enjoyment of evaluating the possibilities.
At least in asynchronous tournaments with multiple matches per round, the variance gets averaged out some and the more-skilled players end up advancing most of the time. However, I prefer to not have any one match that's just a complete bust for any player.
For me, one of the reasons I prefer Nations over Through the Ages is that Through the Ages has card draw each turn. I dislike one player having access to cards that the previous player didn't. I like being able to read out a round in Nations once the event is revealed. Another is that Through the Ages has a take-that mechanic where you have to decide who to target when you attack, but that's less relevant to this discussion.
For me, I think the large decks create enough card-draw variance to keep things interesting due to the variance within each type of card. My goal is to rein in the variance that leads to heavily favoring one player or creating uninteresting turns.