I have a software engineering background but haven't played with the latest Django environment before. I was interested in trying to implement a "Game over" email, similar to how Mabiweb used to work. (Sometimes I pass in round 8 and there are many more actions before I know my fate.)
I pulled the Nations and TabonyGames repos to my local machine with the same parent directory. Is there a simple "getting started" that would be recommended to bring up the site, database, etc. locally?
Site development build instructions
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Logitude
- Posts: 142
- Joined: June 28th, 2025, 8:15 am
Re: Site development build instructions
Not yet. It’s something I need to write.
BTW, either clone “nations” into a subdirectory of “TabonyGames/Nations” or create a link from “TabonyGames/Nations/nations” to the “nations” repo.
BTW, either clone “nations” into a subdirectory of “TabonyGames/Nations” or create a link from “TabonyGames/Nations/nations” to the “nations” repo.
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Logitude
- Posts: 142
- Joined: June 28th, 2025, 8:15 am
Re: Site development build instructions
I'm looking at what is required, and it's a fair amount. I have local changes I apply to be able to run the site locally. And I didn't include any of the images in the repo. I would need to provide those on the side somehow. I should also add a requirements.txt and some instructions for setting up the database etc.